codestral:22b
Codestral 22B on your own machine
Mistral's coder. Solid fill-in-the-middle, which is what Tab uses.
Pull it
ollama pull codestral:22bThen pick it in Osmium under Settings → Local models. Nothing else to configure.
- Parameters
- 22B
- VRAM (4-bit)
- 14 GB
- Disk
- ~10.5 GB
- Context
- 33K tokens
- Tool calling
- Yes
- Reads images
- No
- Generates images
- No
- Coding
- 8/10
- Explaining
- 7/10
Scores are our own product guidance, not benchmark results.
Which hardware runs it
Checked against GPU memory. Osmium runs the same check on your real machine and also looks at system RAM and free disk. Unified-memory Macs need more headroom because the GPU shares one pool with the operating system.
- 4 GB — GTX 1650 / MX570Needs 14 GB; this tier has 4 GB.Too big
- 6 GB — RTX 2060 / 3050Needs 14 GB; this tier has 6 GB.Too big
- 8 GB — RTX 3060 Ti / 4060Needs 14 GB; this tier has 8 GB.Too big
- 12 GB — RTX 3060 / 4070Needs 14 GB; this tier has 12 GB.Too big
- 16 GB — RTX 4060 Ti / 4080Runs, but memory is tight (16 GB against 14 GB).Tight
- 24 GB — RTX 3090 / 4090Runs comfortably on 24 GB.Fits
- Mac 16 GB unifiedRuns, but memory is tight (16 GB against 14 GB).Tight
- Mac 24 GB unifiedRuns comfortably on 24 GB.Fits
- Mac 36 GB unifiedRuns comfortably on 36 GB.Fits
- Mac 64 GB unifiedRuns comfortably on 64 GB.Fits
Other coding models
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- qwen2.5-coder:3bQwen2.5 Coder 3B3B · 3 GB
- qwen2.5-coder:7bQwen2.5 Coder 7B7B · 6 GB
- qwen2.5-coder:14bQwen2.5 Coder 14B14B · 10 GB
- qwen2.5-coder:32bQwen2.5 Coder 32B32B · 20 GB
- deepseek-coder-v2:16bDeepSeek Coder V2 16B16B · 12 GB
- devstral:latestDevstral24B · 16 GB